Posts Tagged ‘observer’

A typical application: a list-and-edit widget

Saturday, June 14th, 2008

In almost any application you need listings of business objects and forms to edit these. Here’s a small example to illustrate how to implement such a …thing in Apotomo. This example is a bit more complicated, since it involves 3 nested widgets, and events. Don’t be scared anyway, it’s simple.

There’s a huge widget containing two smaller, the listing and the edit form, which are widgets itself.

Clicking on “edit” loads the respective edit form. After saving the form, the listing is updated as well.

This is awesome. How is it done? Let’s look at the widget tree first.

app/apotomo/apotomo_widget_tree.rb

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root << manager = cell(:manager, :manage, 'manager_example')
  manager << manager_list = cell(:manager, :list_employees, 'manager_list')
  manager << manager_edit = cell(:manager, :edit_empty_employee, 'manager_edit')
 
  manager_list.watch(:editClick, 'manager_edit', :_edit_employee)
  manager_edit.watch(:employeeChanged, 'manager_list', :list_employees)

We attach the two widgets to its parent, called manager_example (line 2-3). The listing widget goes to its start state :list_employees, whereas the edit form widget goes to :edit_empty_employee and shows an empty form first.
Another exciting thing are the two observers (line 5-6), but more on that later.

When clicking on “edit” something happens, the edit form for the respective employee shows. We should investigate on that.

First we should look how the listing is created.

The employee list

app/cells/manager_cell.rb

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class ManagerCell < Apotomo::StatefulWidget
 
  def transition_map
    { :edit_empty_employee => [:_edit_employee, :edit_empty_employee, ],
      :_edit_employee => [:_edit_employee, :_check_employee],
      :_check_employee => [ :_edit_employee, :_check_employee,]
    }
  end
 
  def manage
    nil
  end
 
  def list_employees
    @employees = my_employees
 
    jump_to_state :_list_employees
  end
 
  def _list_employees
  end
 
  def edit_empty_employee
    state_view :_edit_employee
  end
 
  def _edit_employee
    @employee = param(:employee)
    nil
  end
 
  def _check_employee
    name = param(:name)
 
    if @employee == name
      @msg = "You didn't change anything, idiot!"
    else
      @msg = "Changes saved."
      save_employee_name(@employee, name)
      trigger(:employeeChanged)
      @employee = name
    end
 
    state_view :_edit_employee
  end
 
  # helper methods go here...
end

The listing widget’s start_state is :list_employees, so the respective state method is executed. It loads the initial employees list and jumps to the state :_list_employees (line 14-18). Since nothing special happens here, the view for :_list_employees is rendered.

app/cells/manager_cell/_list_employees.rhtml

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<ul>
  <% @employees.each do |emp| %>
    <li>
      <%= emp %>
      <%= link_to_event("edit", :type => :editClick, :employee => emp) %>
    </li>
  <% end %> 
</ul>

Common stuff. A list is rendered with links. The links are created from the Apotomo method link_to_event.

The “click-edit” event

When clicking on “edit”, an event is triggered, the source is the current widget with the id manager_list. The type of the event is :editClick.
Fine, and who cares about that? Remember the listeners? Here we go.

The “click-edit” listener

When looking at the widget tree we see that an event handler is attached to act on exactly that kind of event (line 5).

app/apotomo/apotomo_widget_tree.rb

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manager_list.watch(:editClick, 'manager_edit', :_edit_employee)

In english, this means “if you see an editClick event fired by the manager_list widget, invoke the state :_edit_employee on the manager_edit widget!”. This is equivalent to a callback in GUI environments you’re used to. You are used to GUI development, aren’t you?

If you have a look at the respective state method :_edit_employee, you can see that the method loads the edited employee and renders its view (line 27-30).
Please note that whenever a widget changes its state also its content on the page is updated automatically. That’s why you instantly see an editable form after clicking the link.

Summary: A list widget fires an event, which leads another widget to change an empty form into a real edit form.

The edit form

After editing and clicking the submit button, the form input is sent to the manager_edit widget and asks it to go to the state :_check_employee (line 2 below).

app/cells/manager_cell/_edit_employee.rhtml

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<%= @msg %>
<%= form_to_event :state => :_check_employee %>
 
  Employee name:
  <%= text_field_tag 'name', @employee, :size => 9 %>
  <%= submit_tag "Save changes" %>
</form>

Looking at the _check_employee state method (line 32-45) we see a form workflow as usual: check the input, and render the updated form. If the new input was valid, another event is triggered (line 40), this time it’s a :employeeChanged event.

The “employee updated” event

Now that we know how to handle events, we instantly see what happens now (line 6 below).

app/apotomo/apotomo_widget_tree.rb

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  manager_edit.watch(:employeeChanged, 'manager_list', :list_employees)

The manager_list widget indicates interest in this event and wants itself to be pushed into the state :list_employees. The state method (line 14-18) reloads the employee list and renders the updated list.

Whoo, this was quite a lot! Three widgets, two events and a lot of states. Time to lean back and grab yourself a beer. Cheers, Peter!

Observing a form

Sunday, May 18th, 2008

Apotomo introduces an event-driven approach for Rails applications. Some widgets fire events, other register handlers for these events. I’ll demonstrate this with an example, where one small widget observes a form and acts upon a certain event from this form.

Taking our simple form example, I add one line to the form processing state.

app/cells/simple_form_cell.rb

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  def _process_form
    res = @user.update_attributes(param(:user))
    return state_view :form unless res
 
    trigger(:userCreated)
    state_view :user_created
  end

Easy: if the user can successfully be created, the form widget informs all other (interested!) widgets about this spectacular incident by triggering a generic :userCreated event (line 18).
That’s all for this form widget. It no longer is actively involved in the following steps.

The Observer
Another widget is interested in that user creation and registers an observer for that.

app/cells/form_observer_cell.rb

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class FormObserverCell < Apotomo::StatefulWidget
  def transition_map
    { :lurk => [:_observe_form]
    }
  end
 
  def lurk
    "lurking..."
  end
 
  def _observe_form
    "I smell a userCreated event!"
  end
end

Normally the widgets lurks around in the state :lurk. When the :userCreated event is fired, it wants itself to go into the state :_observe_form. How to do that?
A common place to attach observers is the application widget tree. I love this word.

app/apotomo/application_widget_tree.rb

  playgrd << simple_form = cell(:simple_form, :form, 'simple_form')
 
  playgrd << cell(:form_observer, :lurk, 'form_observer')
  simple_form.watch(:userCreated, 'form_observer', :_observe_form)

I first add the simple_form widget to the page. Then the form_observer widget with start state :lurk.

The watch call attaches the observer to simple_form, instructing the event system to invoke :_observe_form on the widget form_observer whenever an userCreated event is triggered.
This sounds confusing but it makes sense. In GUI architectures, it is common to attach callbacks as event handlers - in our case, we assigned a state method of a widget as an event handler.